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Quantum mechanics and simulated reality

Quantum mechanics, a relatively new scientific inquiry, is an intricate and perplexing subject. While physicists understand how it functions, including the mathematics behind it, even the brightest minds fail to fully wrap their heads around its underlying procedures. Some even suggest that the reality of quantum mechanics is beyond what our brains can comprehend. Before quantum mechanics was discovered, the field of physics was entirely confident that they were approaching the end of their study, that they understood matter to its smallest level.

Taking a closer look at fundamental particles obliterated that notion and suggested that the universe could be simulated.

Simulated reality asserts that the universe as we know it was designed either in a first principle universe (an actual universe) or exists somewhere in a line of computerized realities. It doesn’t attempt to answer the question of who or what built the computer or wrote the program, just that it is one. With the help of quantum mechanics and our own technological achievements, simulated reality is becoming mainstream.

After the famous double-slit experiment’s problems emerged, there was no reasonable explanation to account for the observance factor.

Whenever scientists placed a sensor that determined which slit the electron passed through, the newly discovered wave function collapsed and the electron was observed simply as a particle. When the sensor next to the slit wasn’t recording any data, the electron recovered its wave function and interference was seen.

The major problem with these results was that the very act of observing a particle changed its function. The only variable shift between the two completely different results was the act of monitoring the particle. The two easiest explanations stipulate that either the electron is interconnected with human consciousness in some way or that a certain level of abstraction is present at a microscopic level.

Simulated reality takes from the former and expands on the latter.

In any computer simulation, the best examples of which are video games, physical objects and programmed structures are highly abstracted. The theory of simulated reality explains itself by comparing our technology to that of quantum mechanics.

Take the popular video game Grand Theft Auto (GTA) as a demonstration. In GTA, a character spawns at a point in the game. A seasoned player knows exactly where to find a car spawn with good handling and speed, a useful tool in GTA. The player, however, doesn’t know whether the car will be a Truffade Adder or an Overflod Entity XF, and neither does GTA’s program.

Until the player gets close enough to the car spawn, that is. GTA uses a seemingly random number generator to spawn a certain car only when the player is close enough to it or sees it. Game designers use principles like abstraction because GTA’s total RAM requirement is way more than an Xbox can handle all at once. So, the “car” exists within GTA, and the player knows it exists, but neither the player nor GTA knows what state the car is in until it loads a lower level of detail into the game.

This example of quantum uncertainty in a human creation translates well to what we know about our universe and electrons.

Electrons in the double slit experiment seem to act in a similar way. When nobody’s paying attention, it doesn’t matter which slit the electron went through. The electron is abstracted to a less operationally-rigorous level, performs its job of engaging with matter elements, and since nothing requires any more detail than that, it maintains a higher level of abstraction. Simulated reality says that not only is it irrelevant which slit it passed through, but that it didn’t even happen because the electron never loaded past its initial abstraction, meaning that it never defined which slit it went through. The operating system that our universe runs on only renders the electron into individual particle form if there’s a consciousness looking for it, lending credence to this not-so-outlandish theory of simulation.

In recent years, scientists have rallied around simulated reality. In addition to quantum mechanics, through string theory, simulated reality provides an explanation to how universal quantities exist and where they come from, such as the gravitational coefficient and Planck’s constant. It’s baffling that the crazy complexity of quantum mechanics can make other, crazier ideas seem entirely plausible.

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